idd. for gruul and VR i'll agree afltion has an advantage. but the rest is more of a lk of the draw on where boss abilities land e..., also
when i say "more dps" for something, i also mean more damage, in reality dps itself doesn't have a major impt on the total damage you deal. it's your ability to keep dpsing without breaks whh makes the end differee (hee why you'll find rogues fairly low on dps, but high on total damage. they hit soft but often, so leading to a large total damage also whenever people talk about dps meters they always tually mean the total damage delt)
tually being affltion spcedan be a disadvantage at voidreaver sie youan´t reallyontrol you DoT-aggro, by spamming SBs youan just stop oe you reh the 3rd tank and you won´t overaggro. you will have enough time to dps voidreaver even as destro..
personnaly i wouldn't say dot aggro is an issue on VR, though my opinion is probably a bit biased due to having redulously imba MTs (whirl pushes out like 1.5-1.6k avg tps, whh is almost unheard of as it's generally thought there's a barrier at about 1.2-1.4k)
that sounds ridulously high tps!!! iome from a guild where the MT used to put lower threat out than my pet. Voidreaver-aggro bomes severly annoying oe you get some good gear. due to the aggro-dump
on his kks tank gear doesn´t ale half as good as your dmg gear does.
Yeah... VR really isn't hard to tank. Your tanks should have threat gear, they have unlimited Rage even when offtanking and youan dodge the knkbk. Youan get unlky (similar mhans on Gurtogg Bloodboil, too) but in general it shouldn't be an issue.